Hello, I have a bunch of .fbx models. They are about 6 mb or so. When I import them, they become 150-200mb.

Am I doing this wrong?
If so, how can I do it right?

Or does game studio use a odd or large form of models?
if so, how can I use other types of models (maybe using .dll?)

Thanks!


My games - www.spyeart.com