Quote:
The only thing that's bad about William's shot is that the room ist empty.
I will only quote this line because I think all the other points of you are just points of personal preferences and I totally agree. Some of you might like UT more (slower movement, more Deathmatch) while other prefer team-play. We dont want to turn this into a fanboy debate.
The topic is about the engine and the engine seems to be great.
But to come back to your above statement: Please look at the images (your posted image included). They look just brownish, grey, muddy, blurry. The textures have clearly repetitions and tile badly. The images do not have much contrast, merely colors and quite flat lighting.
So you are right, that Bioshock is a single player game and this is MP. But they still have bad designs.
Regarding Quake Wars: If I turn everything to maximum then it runs very fine and terrains look stunning. I could post some images if I am at home. The terrain (and every other geometry in the game) have detail maps applied and even every dune in the desert looks different. Every square meter is uniqe, has dirt, grass, stones, whatever. You cannot see any repetition at the terrain since they do not tile textures. This is simply a new generation of terrain rendering. And we are talking about big terrains.
I will better not talk about game-play. Everybody prefers different games. That is the way. They exist only to have fun, so choose this game that provides most fun to you!
Models, Textures and Games from Dexsoft
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