Quote:

Id software texture paging is only for terrain : limited !
OR if not let's waut for a demo ?
Caus Quake Wars is very same engine as Quake 4 i played !!




That is very true since Quake Wars uses the id-Tech 4 engine (the same as Doom3 and Quake4). They "only" added the new terrain renderer with Mega-textures for terrain. This is not id Tech 5.

id Tech 5 will have Mega-texture everywhere not only at terrains, will have even better streaming for contents and support for pc, mac, xbox360 and ps3. Some testers of the Rage-demo told, that the Rage level loaded in 10 seconds and all the other contents were loaded afterwards in real-time while playing the game.

U3 engine also uses background-streaming as well as the Crytek engine does. This is needed for systems with less RAM like XBOX or PS. Even the indie-engines C4 or Unity3d use streaming nowadays.

This is just the evolution of rendering software.


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