HI guys, thanks for the opportunity you both offer to the project but we are at this moment looking for versatile cross modellers as we are currently working on creating LOD pieces.

Character modellers would need to be advanced and capable of creating LODs per object, animations and skins.

All modellers need to be experienced in GStudio production pipeline as when a call is made to create an asset, it would save a lot of time if I didnt have to explain what I ment when giving the call. Having said that, modellers would then need to be familiar with basic game dev concepts and if none show up then if you dont mind, I may revisist you at a later date and take the time to train you up in dev pipelines as a modeller needs to be able to cover a lot of ground in Indy work.
However, before I do that, the team must first approve you as a candidate by majority.

There were some concerns expressed about alfredm relating to version inconsistancies as noted by one of the teams research results.

So Modellers,designers, programmers and concept developers are still very much needed