Hiya.

Might be worth reading the EULA of the software and, specifically, any "add-ons" (re: models, 'props', etc.) that you might buy/install for it. From what I gather, the DAZ|3D program/assets have the same type of restrictions as Poser. That is, you can use the program and models to create still images and rendered animations. Or to put it another way, you can't take their models, export them as .3ds (for example), and then import that into your game. Unless they have changed their minds and don't care if everyone takes their models and uses them with some other program that has nothing to do with DAZ...like, say, a game engine.


^_^

"We've got a blind date with destiny...and it looks like she's ordered the lobster."

-- The Shoveler

A7 Commercial (on Windows 7, 64-bit)