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Re: Work your 3D ART
[Re: TheExpert]
#162011
10/19/07 04:22
10/19/07 04:22
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Joined: Oct 2003
Posts: 4,131
Matt_Aufderheide
Expert
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Expert
Joined: Oct 2003
Posts: 4,131
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Quote:
Lot of people asking shaders , next gen , but they can't produce such 3D art even if they wanted ...Well lot of people should focus on making quality 3D art before asking features that won't make the game , 3d art for them
If i understand your point (it's not very clear), people should not ask for engine improvements and just try to improve their artwork?
There are some problems with this kind of thinking.
1) The engine development by Conitec (or a third party) and a given user's skill at art are not related.
2) Many people here can indeed create good artwork..are they not allowed to ask for shaders or effects to improve the output?
3) Your example game looks decidedly "out of date" to me, not just because the artwork is cartoony, but that it looks very flat...no normal mapping, etc. Also the models and textures are not remarkable anyway, so I don't see that this would make your point even if it WAS valid.
4) having better rendering effects will not prevent you making good artwork..
5) Conitec's time is not somehow better spent teaching you how to draw and model...
6) Artwork ought to become *less* important, as procedural content becomes more common.
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