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Re: MystyMood is here...
[Re: Loopix]
#162521
02/02/08 00:28
02/02/08 00:28
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Joined: Nov 2007
Posts: 1,032 Croatia
croman
Serious User
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Serious User
Joined: Nov 2007
Posts: 1,032
Croatia
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Hi,
Loopix, this is awesome. Great job.
Now I have a question. I downloaded mystymood and I set it up like in manual. It worked, completely. But two days after when I start my project there is now sky textures. There is no stars, clouds, sky, only fog. And there is now sun or it is smaller(deformed). Everything else works how I want. I haven't changed any mm scripts. What can make this wrong? PLease help... Thanks
Ubi bene, ibi Patria.
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Re: MystyMood is here...
[Re: Loopix]
#162524
02/02/08 14:40
02/02/08 14:40
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Joined: Nov 2007
Posts: 1,032 Croatia
croman
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Serious User
Joined: Nov 2007
Posts: 1,032
Croatia
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Thanks. it works now, but there is another question.
When I build shadow for terrain it creates empty grey .tga file. And when I create caustics I get caustics on all terrain. I did like it says in manual.
Ubi bene, ibi Patria.
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Re: MystyMood is here...
[Re: croman]
#162525
02/05/08 17:03
02/05/08 17:03
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Joined: Nov 2007
Posts: 1,032 Croatia
croman
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Serious User
Joined: Nov 2007
Posts: 1,032
Croatia
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does anyone know how to fix what I wrote one post above this one? Loopix? Again, when I'm generating shadow for the terrain script creates an empty, no shadows grey terrain_shadowmap_1.tga. I don't get it. Can anyone help please?
Ubi bene, ibi Patria.
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Re: MystyMood is here...
[Re: croman]
#162526
02/05/08 17:23
02/05/08 17:23
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Joined: Dec 2006
Posts: 1,086 Queensland - Australia
Nidhogg
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Serious User
Joined: Dec 2006
Posts: 1,086
Queensland - Australia
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The only thing I can think of is that you haven't set the dynamic_day_night var to 0 in the mm_sky_template.
Windows XP SP3 Intel Dual Core CPU: E5200 @ 2.5GHz 4.00GB DDR3 Ram ASUS P5G41T-M LX PCIE x16 GeForce GTS 450 1Gb SB Audigy 4 Spyware Doctor with AntiVirus
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Re: MystyMood is here...
[Re: Loopix]
#162530
02/06/08 13:58
02/06/08 13:58
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Joined: Nov 2007
Posts: 1,032 Croatia
croman
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Serious User
Joined: Nov 2007
Posts: 1,032
Croatia
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nope. it says that dynamic sun (moving sun) will be set to 0 when in shadow generation mode automaticly. I even tryed to set it 0 manualy but same result every time. does anything special must be set in terrain skins in med or anywhere else. I tryed to make shadow map in your demo and removed all trees. now i get unchanged shadow map with trees like before. what i did is next. I checked on shadow gen in wed for terraing i ran it and i pressed g. shadow map was generating and when i saw green letters i shut down the engine with esc. I'm using 7.4 engine.
Please help. Thanks
Ubi bene, ibi Patria.
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