Hi,

I have a propblem with light entities and models. The lighting is switched on/off on the models. I think this happens when I load a terrain. The light is an animated sprite with this action: Code:

action irr_gang_Viol()
{
my->red = 70;
my->green = 2;
my->blue = 70;
my->ambient = 80;
my->lightrange = 30;
my->frame = random(40);

while(1)
{
my->frame += 1*time_step;
if(my->frame > 41) my->frame -= 40;

wait(1);
}
}


Does someone know the problem and maybe has a solution?. I tried changing the unlit-flag, lightrange etc., nothing helped.
Please help me

Tom

Last edited by tivi; 10/21/07 13:46.