Mach einfachm maln Wait(2): rein:

Code:

function bullet_event
{
if(event_type == event_block)
{
ent_create("bullethole.png", my.x, Bulletholeausrichtung);
wait(2);
ent_remove(me);
}
/*if(event_type == event_entity)
{

}*/
}




Tutorials:
[Blender]Terrain creation ENG/GER
[Blender]Low Poly Tree Modeling
[GIMP]Create a Texture for Terrains
CLICK HERE