Hey everyone,
I'm an Artist looking to team up with an Intermediate/Advanced Lite C programmer.

I Have 1 year experience in the Game Industry as a Tester but would like to become a Game Artist. So I am with or without the help of a team member developing a very small level, inspired by "Zelda Ocarina of Time" for portfolio purposes.

This level will of course have a much higher poly count as well as higher quality textures. The player will take control of a character only being able to perform the basic animations and explore the level. Everyone will be added to the credits of the project and can obviously use the final product for their own portfolio/reel etc.

Team thus far:
2d/3d – Myself Art, level design etc
Audio Composer - My Brother (luckily he’s got talent)
Programmer – Position Empty

If you feel you have what it takes please reply in this thread and will take it from there. Applicants that meet the requirements of this project will be asked to supply examples of their work. One last thing, this is not paid work, as I’m offering my art for free use in others portfolios of this final product.

Any questions please don’t hesitate to ask.


Thanks.