Hey everyone, just wanted to show a little video of ragdoll system for my project. I've been working on it for 4 days for now and currently it supports

  • Unlimited ragdolls spawned and removed dynamically
  • Unlimited number of joints and bones per ragdoll
  • Only hinge joints, working on custom joint

Here's a video recorded with Fraps, it has strong lags, but shows the idea. Currently it's rather unstable, if a strong force is applied to a body, it starts to behave weird.
Your comments are welcome