Hey everyone, just wanted to show a little video of ragdoll system for my project. I've been working on it for 4 days for now and currently it supports
- Unlimited ragdolls spawned and removed dynamically
- Unlimited number of joints and bones per ragdoll
- Only hinge joints, working on custom joint
Here's a
video recorded with Fraps, it has strong lags, but shows the idea. Currently it's rather unstable, if a strong force is applied to a body, it starts to behave weird.
Your comments are welcome
