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GameSWF #163995
10/28/07 18:03
10/28/07 18:03
Joined: Feb 2006
Posts: 32
Philippines
Rush Offline OP
Newbie
Rush  Offline OP
Newbie

Joined: Feb 2006
Posts: 32
Philippines
Hello everyone. I've been looking around for a flash plugin simmilar to the one Peacemaker wrote a while back for 3DGS. Unfortunately, the one he wrote is no longer usable for A7.

I found the website for a free SWF library:

<http://tulrich.com/geekstuff/gameswf.html>

Is there anyone who had this implemented in 3DGS successfully? I think that SWF would be a great alternative to the default GUI system of 3DGS.

Thanks


FAVORITE CHARACTERS KO:
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The easiest way to kill the most lethal martial artist in the world is to get a gun.
Re: GameSWF [Re: Rush] #163996
10/28/07 18:24
10/28/07 18:24
Joined: Aug 2006
Posts: 652
Netherlands
bstudio Offline
User
bstudio  Offline
User

Joined: Aug 2006
Posts: 652
Netherlands
Unfortunately this works only for OpenGL, so you can't render your flash on 3dgs panels and such. Lite-C works with OpenGL, but the renderer is not utilized then.


BASIC programmers never die, they GOSUB and don't RETURN.
Re: GameSWF [Re: bstudio] #163997
10/28/07 19:00
10/28/07 19:00
Joined: Feb 2006
Posts: 32
Philippines
Rush Offline OP
Newbie
Rush  Offline OP
Newbie

Joined: Feb 2006
Posts: 32
Philippines
So this probably means that the plugin Peacemaker wrote before wasn't made through GameSWF. If so, would there still be a way to have flash work in 3DGS or at least, have peacemakers work ported over to A7 lite-C?


FAVORITE CHARACTERS KO:
***
[image]http://www.freewebs.com/circledemonbloodrush/avatar2.JPG[/image]
***
The easiest way to kill the most lethal martial artist in the world is to get a gun.

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