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Re: Is the texture tiling performance relevant?
[Re: Slin]
#165425
11/04/07 14:47
11/04/07 14:47
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Joined: Jun 2005
Posts: 4,875
broozar
Expert
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Expert
Joined: Jun 2005
Posts: 4,875
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Quote:
4 Textures -> needs nearly 4 times the time as if it would have only one texture (?)
halte ich für ein gerücht, solange die teturen im selben pass liegen.
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