I think your just too narrow focused on wow graphics
I think in Next Gen ones, and Unity brings them and can handle big scenes even on a web browser with their engine.

it was operating before fading out.
So why celebrating it , if you recognize their are for such price lot lot better ones with all tools like Unity , or DX Studio ?

I could have content up online in 5 minutes after creation and looking good with playable code
Once again for simple scene , or games why not ?
There are a lot for free : so you'll pay 900$ just to throw simple things on a web browser ?
And without world editor and scene management it's far from a complete game engine for today next gen games !

There are many more browser based engines and like unity, they are all over kill
False , runs very smooth and fast on my web browser and load in some seconds !
For 900$ i'll put them on Unity with iincomparable tools , world editor or less in DX Studio.Without world editor it's a nightmare to create a scene and place characters etc ...

there is also big others better ones :
Deep Creator
Quest 3D
Don't compare to them for 900$ 3D state is stolen money !

Well good chance to find idiots to spend 900$ on such simple engine compared to
the existing others !

Change the title of the topic by :
BAck in business in next two years after having world/terrain/shader editors/physics etc ...

Last edited by TheExpert; 11/06/07 19:41.