Ok, some bugs in A6.60
I want update a A6.4 code to A6.60 code but:
my.overlay don't work for map entity (wmb)with A6.60

this Code:
--------------------------------------------------------------------------------

ent_animate(player,cycle_str,cycle_percent,ANM_CYCLE);cycle_percent += 0.5 * frame_speed * time;if (cycle_percent > 100){cycle_percent = 0;}

--------------------------------------------------------------------------------
don't work for hmp with A6.60