Yes, a bit of a learning curve, but it's a little less steep if you already know C-Script. I actually used to not wanna switch to Lite-C, but now I use it all the time. I almost never use C-Script anymore, except when I want to throw together a quick collision-supported camera code for a test level or something like that.


Code:
void main()
{
    cout << "I am MrCode,";
    cout << "hear me roar!";
    system("PAUSE");
}