no the while loop is false, when you call an event it automaticly waits for your input.
Quote:
When I use the c_scan from the player control loop it works fine
Do you mean that it does work when you use even_scan instead of event_click in the door action?
Try to use beep(); instead of my.pan += 45; and see if you got a result when clicking. It should work though as far as I can see.
Last edited by Joozey; 11/17/07 16:15.