what does happen if you remove

player.pan -= (mouse_force.x * 24 * time);
tempTilt = (mouse_force.y * 8 * time);

it would be the problem if it still dont work its a other problem

and i maid a foult i hink

funtion main
{
mouse_mode = 1;
mouse_map = "pointer.bmp";
while(1)
{
mouse_pos.x = pointer.x;
mouse_pos.y = pointer.y;
wait(1);
}


"empty"