Sry, hab da wohl was zu übereagiert...
Youll have some trouble with the Collision, take a look at the PUSH Values / ent_remove / C_Move Commands. I think it appears because the Player are to fast, maybe reduce the wait(x); Value on the Player remove !
cYa Sebastian
Last edited by rvL_eXile; 11/19/07 12:49.
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