hmm, first let me say thanks for all your help. people like you make this worth doing and incase you wanted to now, the reason i know little about this is because i am not a programmer, only web programming actually, and im doing this for a class at my college, Drexel U., and the person we had doing the coding basically decided he wanted to fail and not show up // help at all, soooo here i am trying to slide through this heh. someone had to do it i guess.

anyhow, would it be possible in the action BulletFly, to create some sort of explosion radius type thing like someone mentioned earlier and i have functions that get the players X,Y,Z, etc. so if the playerX,Y,Z is inside the "explosion radius" they would get damaged?