No problem for the help and it's good to know our help is appreciated . I know what you mean, regulary had to pick up the programming stuff (and often alot more) within school projects myself as well because others failed to do their work. Just kick them from the project and move along hehe.

Yes it's possible to do such a thing. There are several ways for accomplishing this as well. The simpliest way would be to use vec_dist, but that does not have accurate collision detection. You can try with this first though at least to get it to work.

If you want to make accurate collision for the bullets (e.g. for headshots) maybe try out ENABLE_TRIGGER from c_move. I haven't tried something the like, but I would just think out some different methods and try what works best.


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