Thanks for the feedback. Quote:
I'd much rather you'd had made this in lite-c instead of a DLL, since that's the whole point of a template system..
In my mind, the whole point of the template system is to help people get their projects running quickly and with few bugs.
Lite-C and C-Script are great for making a single game, but they don't allow for easy reuse.
Quote:
..to make an Npc action, i'd use Ai,Physics,Weapons components, and for the Player action the same without the Ai(if that's how your system works?) But I don't see the need for any other mix and matching apart from that.
Correct. If you want to make a lift or sliding door, use "Trigger" and "Move". An exploding barrel would use "Physics" and "Health".
I'll cover a lot more of this in examples.
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