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Help!
by VoroneTZ. 10/14/25 05:04
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2 registered members (AndrewAMD, Quad),
9,160
guests, and 2
spiders. |
Key:
Admin,
Global Mod,
Mod
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Re: Clothed
[Re: A.Russell]
#16877
10/18/03 17:57
10/18/03 17:57
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Anonymous
Unregistered
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Anonymous
Unregistered
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Hey, you´re going to apply something like mesh smooth, and check till you have 2000 polys aprox? Or what? BTW: The model rocks
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Re: Clothed
[Re: A.Russell]
#16880
10/19/03 04:07
10/19/03 04:07
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Joined: Aug 2003
Posts: 80 Lava Pit 67
_Brimstone_
Junior Member
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Junior Member
Joined: Aug 2003
Posts: 80
Lava Pit 67
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The smoothing that has been mentioned can be found in Lightwave Modeler in Surface Properties (F3 I think) under the BASIC tab. What it does is take the surface normal of two polygons and smooth between them, making it look curvy. You can adjust this (90 deg would equal a sharp corner, anything below that would be smooth, e.g.). For more info try section 31.14 in the Lighwave manual. Nice model BTW!
Because fact into doubt doesnt go
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Textured
[Re: _Brimstone_]
#16881
10/24/03 20:10
10/24/03 20:10
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Joined: Mar 2003
Posts: 4,427 Japan
A.Russell
OP
Expert
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OP
Expert
Joined: Mar 2003
Posts: 4,427
Japan
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Because I suck at Photoshop, this took a very long time. I'm still not happy with all of it, especially the gun. I've also had trouble putting the straps on the shoes. Perhaps I should try cylindrical mapping? At the moment I've just got each side of the ankles mapped as plannar.
What I really want is something like Deep Paint where I can paint directly on the model. However, I'm really not in the mood for dropping another hefty sum on 3d sofware at the moment, so if anyone knows any cheap or free programs that can do the job, please let me know.
I'm going to leave the texturing for awhile and move onto animating, since Photoshop is beginning to drive me mental. I'll be using MoCap animation, which I will purchase off the web.
Another bunch of headaches to come. Now, time for a nice cold beer.
Edit> I also managed to find a whole lot of useless polies while I was skinning. The model is now down to about 2300 tris.
Last edited by A.Russell; 10/24/03 20:22.
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