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Well there's benefit if ur used to the program , but for bsp levels , then WED is good enough. 3D Max is usually used for making models , characters , and level objects too complex to build off of bsp , 3d max is much more powerfull than Med , so using a modeling program like max is a much better choice for game models. So this all depends on how u are planning to do levels , nowadays , gamestudio has polygon collision, so you can build your levels out of models , in this case , max would be the way to go , you an also use baked in lighting which should make ur levels look really good when imported to gamestudio . So there's definately a lot of options here , as to how you plan on doing things , but using max is definately an advantage , specially for models , there is however that plugin i talked earlier about , with that plugin you can also export your bsp levels from max to gamestudio , so , definitely a lot of stuff you should look into. Link to the plugin
http://www.malabar.tv/mlbr/max2gs2.htm




Wow what great information!!! Why_Do_I_Die you ROCK Thank you ever ever so much... I have tried to contact Autodesk resellers, different 3ds Max designers...and have not been able to get the detailed information I needed. This forum is really a God send and I feel blessed to be part of it. Thank you my Angel.

You knew exactly what I was looking for a plug-in and this one can even import full textures and animations. 3DGS should really know about this product and should highlight it don't you think? This way folks are more apt to use 3DGS..?

To answer your question we create 3D Christian adventure games. We do not charge for our software, it is our ministry. May you be continually blessed.

Peace.

Last edited by peacerosetx; 11/27/07 21:43.

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