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menu screen #169377
11/25/07 19:00
11/25/07 19:00
Joined: Nov 2007
Posts: 73
I
immolat3 Offline OP
Junior Member
immolat3  Offline OP
Junior Member
I

Joined: Nov 2007
Posts: 73
im trying to add a menu screen with New Game, About, Credits, etc. before the game actually starts. Whats the best way to do this and is there a magazine article on it? I have trouble navigating them because they have no description other than the number of the issue.

Thanks.

Re: menu screen [Re: immolat3] #169378
11/25/07 20:00
11/25/07 20:00
Joined: Mar 2007
Posts: 75
Hamburg, Ger
Altimeter Offline
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Altimeter  Offline
Junior Member

Joined: Mar 2007
Posts: 75
Hamburg, Ger
there are some aum numbers about that, the last one is AUM68.
I personally have created a small dummy level (just a black box) that starts at gamestart. Over that black box goes my menu panel with buttons.
By clicking New Game a new level is loaded.
By clicking About, Credits etc. again the dummy level is loaded and the Credit/About-panel appears over it. Essentially you always return to that dummy level/menu panel.
This way one can make sure that all entities, bitmaps and processes from the previous level are really stopped and unloaded.

Re: menu screen [Re: Altimeter] #169379
12/07/07 01:58
12/07/07 01:58
Joined: Jul 2007
Posts: 53
Germany
Henning Offline
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Henning  Offline
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Joined: Jul 2007
Posts: 53
Germany
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