NeoAxis got a bunch of new features including shadow-mapping and real-time shadows (with alpha testing for vegetation materials and similar):
http://www.neoaxisgroup.com/history.htm



Besides that I found a very cool project using NeoAxis. 3 people made it in 3-4 months and it looks absolutely professional:
http://www.workingclass2.de/downloads/pu...blicPreview.rar (ingame movie, 68 MB)


Models, Textures and Games from Dexsoft