i tried many different images now for the bumpmap, only black and whites , blurred boise and i tried them as 8 bit bmp or 24bit tga, i tried different scales (0.1 .. 100) and the same on bmap_to_normals. i tried map-entities and mdl-entities. i am getting no error and no bumpmapping.
there was no noticable difference at all.
i tried 3dmark 2003 and it worked fine, though i think my new graphicscard should support the bumpmapping.
is there something wrong with my update, or do i have to toggle any specific mode of a6?
how did you guys get it to work. as i saw on some screenshots it does work.
please help me on this one.