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Re: Model with animated bones AND facial expressio
[Re: Mondivirtuali]
#169918
12/01/07 07:43
12/01/07 07:43
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Joined: May 2007
Posts: 34 California
DrGonzo
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OP
Newbie
Joined: May 2007
Posts: 34
California
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Quote:
I use bone for open close jaws and grimace. Not realistic , indeed.
Well, as far as I can tell this might be the only way to do it as of yet.
I was quite surprised (and displeased) to learn about this limitation of the engine. I just can't see a game character walking around during a close up and not moving any kind of muscle on his face. That looks silly..
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