Quote:

well, i used to convert my models fully to vertex animations...



Yes, I do remember your tip about exporting an animation "by hand", and I thank
you for that!
So far, this seems to be the only way to get it done. As tedious as it may be.

I'll see if I can write a script for MAX to make a batch export of the 3DS frames.
Once the anim is in MED it's all good. And what a difference it makes having some
facial animation for your character!