Quote: well, i used to convert my models fully to vertex animations...
Yes, I do remember your tip about exporting an animation "by hand", and I thank you for that! So far, this seems to be the only way to get it done. As tedious as it may be.
I'll see if I can write a script for MAX to make a batch export of the 3DS frames. Once the anim is in MED it's all good. And what a difference it makes having some facial animation for your character!