Gamestudio Links
Zorro Links
Newest Posts
Zorro 2.70
by jcl. 09/29/25 09:24
optimize global parameters SOLVED
by dBc. 09/27/25 17:07
ZorroGPT
by TipmyPip. 09/27/25 10:05
assetHistory one candle shift
by jcl. 09/21/25 11:36
Plugins update
by Grant. 09/17/25 16:28
AUM Magazine
Latest Screens
Rocker`s Revenge
Stug 3 Stormartillery
Iljuschin 2
Galactic Strike X
Who's Online Now
3 registered members (Ayumi, NewbieZorro, TipmyPip), 13,888 guests, and 6 spiders.
Key: Admin, Global Mod, Mod
Newest Members
krishna, DrissB, James168, Ed_Love, xtns
19168 Registered Users
Previous Thread
Next Thread
Print Thread
Rate Thread
New here :_) #170247
11/30/07 04:56
11/30/07 04:56
Joined: Nov 2007
Posts: 24
W
Wulf Offline OP
Newbie
Wulf  Offline OP
Newbie
W

Joined: Nov 2007
Posts: 24
Hey i'm new the gamestudio, i've played with it for a while now and I've got the basics down pretty well. I was wondering though if my idea is possible to create with this program =).

I am wanting to make two different games. The first one will be my main project and the one i spend most of my time in. I want to develope something along the lines of Dungeon Keeper(hopefully a few people around here have had the pleasure of playing it) for my first project and for my second project something similiar to Majesty. Mainly I'm asking how and what things would i need to create a GUI for the player, and can the camera be set so that the player is a 3rd person and can move around/zoom freely?

Thanks in advance :_).

If it is of any help i have 2 years of C++ college level, if that can help me build the GUI? May be an easier route?


Also what are the better 3d character/model creators(if any)? I can make basic things(furniture and such), but I don't see exactly how people can make extremely detailed monsters, humanoids, etc just using med.

Re: New here :_) [Re: Wulf] #170248
11/30/07 07:33
11/30/07 07:33
Joined: Mar 2003
Posts: 4,264
Wellington
Nems Offline

.
Nems  Offline

.

Joined: Mar 2003
Posts: 4,264
Wellington
You can do either really well with GStudio but you need to understand the scripting/programming methods to get a rapid line of understanding about the suite.
Simply begin your projects and look for possible solutions in the AUM series (link above) from the online manual (most updated) and user examples.

You college level programming is excellent as I started with nothing and finally after 4 0r 5 years I am begining to understand scripting

Re: New here :_) [Re: Nems] #170249
11/30/07 18:22
11/30/07 18:22
Joined: Nov 2007
Posts: 24
W
Wulf Offline OP
Newbie
Wulf  Offline OP
Newbie
W

Joined: Nov 2007
Posts: 24
ah awesome, I've been popping open the files and I can read most of everything i've seen so far. The only thing i'm a little new to are vectors. My professor in college told us there were other ways to do things without them(this may be different in C-lite scripting than in C++), so she never taught us those lol. I'll have to read up on them for sure.

Yeah I think college programming is alot more easier to grasp/learn than learning it solo. Growing up i always tried to learn from those "C++ for dummies" kind of books, but just couldn't comprehend a lot of things. Then after 1 semister it made so much since . I guess I just needed someone to teach me it.

I've got roughly 6 more java/c++ classes to take before i finish my degree ^^, so hopefully will learn some more things along the way :_).

Re: New here :_) [Re: Wulf] #170250
11/30/07 19:20
11/30/07 19:20
Joined: Mar 2003
Posts: 4,264
Wellington
Nems Offline

.
Nems  Offline

.

Joined: Mar 2003
Posts: 4,264
Wellington
Cool, you are very well armed then
Refer to 'The Starving Developers Thread' to get a list of modelling candidates otherwise theres always the highend/High price pro applications like Maya, Max etc if you have access to them then tweak in MED then use.

Personally, I find no probs with MED for modelling any poly base assett, just a little time consuming.

Re: New here :_) [Re: Nems] #170251
12/01/07 02:42
12/01/07 02:42
Joined: Mar 2007
Posts: 677
0x00000USA
M
MrCode Offline
User
MrCode  Offline
User
M

Joined: Mar 2007
Posts: 677
0x00000USA
Quote:

Yeah I think college programming is alot more easier to grasp/learn than learning it solo.




I pretty much learned everything I know solo

But then again, I started out with C-Script, not C++.


Code:
void main()
{
    cout << "I am MrCode,";
    cout << "hear me roar!";
    system("PAUSE");
}
Re: New here :_) [Re: MrCode] #170252
12/02/07 15:55
12/02/07 15:55
Joined: Jan 2006
Posts: 968
EpsiloN Offline
User
EpsiloN  Offline
User

Joined: Jan 2006
Posts: 968


Extensive Multiplayer tutorial:
http://mesetts.com/index.php?page=201
Re: New here :_) [Re: EpsiloN] #170253
12/03/07 20:24
12/03/07 20:24
Joined: Nov 2007
Posts: 24
W
Wulf Offline OP
Newbie
Wulf  Offline OP
Newbie
W

Joined: Nov 2007
Posts: 24
Ah thank for the link, that explains a lot. I don't recall exactly what we were using in its place in my classroom, but i remember it was very confusing .


Gamestudio download | Zorro platform | shop | Data Protection Policy

oP group Germany GmbH | Birkenstr. 25-27 | 63549 Ronneburg / Germany | info (at) opgroup.de

Powered by UBB.threads™ PHP Forum Software 7.7.1