Actually. That's no good. She bounces all over the place.
I'd be happy if I could just get her to bounce away real quick, but not so far away. It doesn't have to look realistic. Something quick would be fine, just not shooting her off the level. LOL
Is there a way to tone down the code I wrote in my last post? A way to make her not shoot off the level at light speed?
Thanks for all the help so far...