I'm not using materials or dynamic lights I'm using only static lights , and the model remains lit with ambient to 0. Older models (as I mentioned from AU) or the guard model for example assigned with the same action & same settings is normaly lit , dark when its not near my light sources. The same doesnt apply with my own models (modelled & textured by me) with 256x256 skins and no materials , done in max and exported thry .3ds files. It shouldnt happend , but it does. Two models I made are a 'crate'(simple box with a texture) and a 'metal platform' with a little more complex shape than a simple box
Maby its something I'm doing wrong in the 'texture' settings of a model , I dunno , but there is no material and other models work great.
PS.: This does not apply to models directly created in MED (not exported) I think , I'll check again tommorow.


Extensive Multiplayer tutorial:
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