Thanks 4eyes and ulf.

I made the terrain with an earlier beta of EarthSculptor. I use the terrain shader in A7.07 build-in shader library, and the post processing shader pp bloom found in User Contribution; there are some other stuff like the spark effect from the laser demo found in User Contribution as well.

The movement and camera code was learned from kingdom heart tutorial, I heavily modify the code for vehicle movement and it doesn't look like the kingdom heart code now. In fact there are many forum users help me, like "ventilator" and "vlau".

I use the new ACTIVE_SHOOT option in A7 for projectile collision detection, the project is programming in lite-C.

As I will be very busy with my job in 2008, I'll try to keep it up.