Hi all!
Still trying to make my game and I've some problem.
Code:
while (ammo < 100 && my.z > -2600)
{
ready_to_play = 0;
crosshair_pan.visible = off;
my.x += 11 * time;
if(my.roll < 30)
{
my.roll += 2 * time;
}
my.y -= 7 * time;
my.z -= 10 * time;
vec_set(temp, my.x);
vec_sub(temp, camera.x);
vec_to_angle(camera.pan, temp);
wait(1);
level_load("level2.wmp");
wait (1);
}
I've created this code, I want the player move after player's ammo are < than 100, after that the second level must be loaded, but:
1) It says: bad format (24 & 32 bit RLE only)
2) I think the level will be loaded first the player move.
Someone can help me pls?
I don't know what to do.