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Re: soft body physics
[Re: zSteam]
#172270
12/20/07 12:18
12/20/07 12:18
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Joined: Apr 2007
Posts: 582 Germany
Poison
User
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User
Joined: Apr 2007
Posts: 582
Germany
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agree!!! This is a must for 3dgs.
Cheers
Poison Byte
Everything is possible, just Do it!
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Re: soft body physics
[Re: Hummel]
#172272
12/20/07 19:38
12/20/07 19:38
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Joined: Mar 2006
Posts: 2,758 Antwerp,Belgium
frazzle
Expert
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Expert
Joined: Mar 2006
Posts: 2,758
Antwerp,Belgium
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Quite impressive, an equalivent to soft shadows but with a physical approach Nice one Cheers Frazzle
Antec® Case Intel® X58 Chipset Intel® i7 975 Quad Core 8 GB RAM DDR3 SSD OCZ®-VERTEX2 3.5 x4 ; HD 600 GB NVIDIA® GeForce GTX 295 Memory 1795GB
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Re: soft body physics
[Re: frazzle]
#172273
12/20/07 23:48
12/20/07 23:48
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Joined: Oct 2005
Posts: 196
ambe
Member
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Member
Joined: Oct 2005
Posts: 196
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YES! this whould be lots of fun ^ ^
- code monkey
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Re: soft body physics
[Re: Felixsg]
#172276
12/22/07 21:23
12/22/07 21:23
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Joined: May 2005
Posts: 2,713 Lübeck
Slin
Expert
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Expert
Joined: May 2005
Posts: 2,713
Lübeck
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Quote:
Quote:
i'd like to have soft shadows rather than soft bodies. "it is a must for 3dgs"... well, only 1 console game i know has comparable physics. it's not must, it's pretty advanced.
But the soft shadows are ready you can use
That is just not true. Sure I would like to play around with soft bodies but I have the same opinion as broozer, that shadowimprovements are more important for now.
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