Alright, i gave up on ssao for the moment and started including all shaders in one file and make them work together.
DoF is running flawlessly and i implemented a smooth autofocus instead of an instant one (had lots of fun playing with it and looking at stuff!). HDR works, too, except the automatic brightness. I also converted some more object shaders to 3dgs.
Some screenies:
Final Skinshader:
Velvety:
Carpaint:
Custom Metal Shader made of velvty and skin shader (the backgroundmodel also uses this):
If everything goes the way i want, i will release the shaderpack this week.