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Guitar Hero 3
#173405
12/17/07 21:08
12/17/07 21:08
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Joined: Jul 2002
Posts: 3,208 Germany
Error014
OP
Expert
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OP
Expert
Joined: Jul 2002
Posts: 3,208
Germany
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This is a thread to discuss the newest entry in the "Guitar Hero" series, which will soon be hijacked by people who - probably completely correct - say that "Rock Band" is better in each and every way, to which I say: "Well, too bad that all I have is a Wii and I live in Europe so there". Or, possibly, people will laugh at me, because nobody here plays rhythm games, because we are all to busy playing "Crysis" and ... wait, I don't know the name of a different shooter.
My thoughts on GH3 can easily be summarized as follows: ARGH. Don't worry, I'm going to explain this. See, I'm new to the whole plastic-guitar thing. I enjoyed Elite Beat Agents (weird track list and all), and with all the positive buzz, I bought GH3! Soon I was standing there holding an undersized plastic guitar and wondering how in the hell I might look even dumber. Turns out, activating "Star Power" would do the trick, because for some reason, sometimes it registers perfectly, but sometimes I have to hold it in so crazy positions that I can't help but miss a few notes because it would be too awkward to play them. I guess I'm doing something wrong.
While I was playing through Easy, I thought that this game was actually pretty easy. I didn't fail a single song and always managed four or five star ratings on my first try. Then, I switched to Medium and Oh my God a fourth finger? After some time practicing how to press buttons on an undersized plastic guitar, I managed to go through that. Confident in my abilities - and naive as I am - I went to "Hard" difficulty. Yeah, right. What the hell? Five buttons? How am I supposed to do that? I only have four fingers up there (I can't use the thumb, in case there are any questions). Lots and lots of practice later, I can make my way through many songs, but in the last tier, I only managed "Cliffs of Dover" and I don't see any possible way to ever, ever make it through one of the other songs (I haven't even tried one of them yet). How insane are those songs? My hands are tired after twenty seconds and I'm screaming in pain aifter fourty, only to fail right then and the game lets me know that I managed "37%". How could they have such a jump in the difficulty? Thats not fair. Don't get me wrong, I like challenge, but I want the easy kind of challenge thats doable and that doesn't require a miracle.
Has anyone seen the Zero Punctation review on this? It's right on the money, at least for me (who hasn't played any of the prior games, so ignore those)
So, ahem, that were my thoughts on the game. It may also qualify as some kind of criticism of the game, so we can discuss it! Oh, and if anyone wants to beat me and humiliate me completely online, be my guest, but I only have the Wii version. Thank you, and good night.
Perhaps this post will get me points for originality at least.
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Re: Guitar Hero 3
[Re: Marco_Grubert]
#173407
12/17/07 21:57
12/17/07 21:57
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Joined: Nov 2003
Posts: 698 England, UK
Aaron_H
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User
Joined: Nov 2003
Posts: 698
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Quote:
I wish they would create a guitar game to plug in your real guitar and strum along with chords or finger picking. By the time you beat the game you've build up a repertoire of songs you can play as opposed to blue button, red button, whammy, green button, yellow button, blue....
That would be a pretty good idea, and with MIDI guitars it'd be possible to impliment. But maybe a little too hard for most non-guitar players.
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Re: Guitar Hero 3
[Re: Aaron_H]
#173408
12/17/07 23:14
12/17/07 23:14
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Joined: Sep 2003
Posts: 3,236 San Diego, CA
Marco_Grubert
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Joined: Sep 2003
Posts: 3,236
San Diego, CA
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MIDI guitars are too expensive though. However, you can get cheap electrical guitars for less than the price of some guitar hero controllers. I wish I had more time to try out implementing this.
A question for you physicists & musicians : What is the waveform of a guitar chord like ? For a single note I could use FFT to find the nearest sine frequency but what if multiple strings are plucked ? Is it additive and you would have to find the six dominant frequencies ?
Last edited by Marco_Grubert; 12/17/07 23:14.
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Re: Guitar Hero 3
[Re: Marco_Grubert]
#173409
12/17/07 23:32
12/17/07 23:32
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Joined: Sep 2002
Posts: 8,177 Netherlands
PHeMoX
Senior Expert
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Senior Expert
Joined: Sep 2002
Posts: 8,177
Netherlands
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I think there's no cheap way of doing what you want, but it's already possible to play along your favorite songs with a real guitar through software. You could buy a Line6 GuitarPort and jam along with songs through software that comes with it... it's nothing quite like a Guitarhero game though, but then again playing real songs is hardly pressing 4 buttons. ( http://bx.line6.com/guitarport/tracks.html ) Quote:
But maybe a little too hard for most non-guitar players.
Definitely... but I'm sure GuitarHero was never meant for real guitar players so much anyways,
Cheers
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Re: Guitar Hero 3
[Re: Marco_Grubert]
#173410
12/17/07 23:39
12/17/07 23:39
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Joined: Aug 2001
Posts: 2,320 Alberta, Canada
William
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Joined: Aug 2001
Posts: 2,320
Alberta, Canada
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I don't know much about the waveforms and the such, but I do a ton of work with producing programs, and mostly anything is possible in reading a live recording. With today's environment of using software for many things(compressors, equalization, and even preamps) it would make plugging a real guitar into your t.v much easier. The only problem you'd face is getting everyone a small soundcard that converts your analog to digital for use in your game.
I always wanted to make a game like this, but instead of just guitar, allow any instrument, since you'd be plugging in 1/4th analog anyways. You could have a mic, piano, and guitar. Drum sets work with either mic, or if their electronic, straight analog. Wouldn't it be great to jam with real instruments online? There is tons of musicians out there that actually know an instrument pretty good but don't get the chance to play with others for many reasons.
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Re: Guitar Hero 3
[Re: William]
#173411
12/18/07 00:08
12/18/07 00:08
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Joined: Sep 2002
Posts: 8,177 Netherlands
PHeMoX
Senior Expert
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Senior Expert
Joined: Sep 2002
Posts: 8,177
Netherlands
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GuitarPort from Line6 ís more or less exactly this piece of hardware you need to convert the signal to something digital . The software that comes with it does the rest, no need for a real extra soundcard actually, even an old PC will do fine... With GuitarPort you can also choose to subscribe to an online network (7$/mnth) and do collaborations with people all across the world, get lessons from people in other countries and so on, but even without access to the online network you can just playback MP3s and so on to jam along with, together with having the ability to do a lot of other things (like record your music). It's pretty cool.
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