Hi everyone,

For reference, I am using the latest public version of A7 Professional.

I have a ball in my game that the player can bounce around using physics. I also have several invisible box entities with their push values set to -100, used as event triggers when the player walks into them.

However, no matter what push value I set for the ball entity, it bounces off of the invisible boxes as though they are obstacles.

Is there any way around this without having to stop using physics for the ball?

Thanks in advance for your time and help!