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Re: Isometric camera - need some help!
[Re: vlau]
#173839
12/21/07 16:11
12/21/07 16:11
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Joined: May 2007
Posts: 34 California
DrGonzo
OP
Newbie
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OP
Newbie
Joined: May 2007
Posts: 34
California
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Quote:
Morning Nice diagram also.
Thanks! 
Ok, I thought of a good example of the kind of camera movement I was hoping to achieve:
The 3D view in WED! The camera control in there is almost(!) exactly what I'm looking for. (Should've thought about that sooner..)
When you press the right MB, the camera pans left/right (and for some reason up/down instead of along the Y direction). When you press the right MB + ALT, the camera rotates around the center of the screen. That's what I'm looking for (except using the middle MB for rotation and panning with the right MB along X and Y). The wheel should zoom in/out.
The reason why I need help with this is that most of the camera tutorials I looked at always have the camera following a player entity, and that's just not what I'm looking for.
This can't be that hard to code, can it?
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