Quote:

Morning Nice diagram also.



Thanks!

Ok, I thought of a good example of the kind of camera movement
I was hoping to achieve:

The 3D view in WED!
The camera control in there is almost(!) exactly what I'm looking
for. (Should've thought about that sooner..)

When you press the right MB, the camera pans left/right (and for some
reason up/down instead of along the Y direction).
When you press the right MB + ALT, the camera rotates around the center
of the screen.
That's what I'm looking for (except using the middle MB for rotation
and panning with the right MB along X and Y).
The wheel should zoom in/out.

The reason why I need help with this is that most of the camera tutorials I
looked at always have the camera following a player entity, and that's just
not what I'm looking for.

This can't be that hard to code, can it?