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9 registered members (TipmyPip, alibaba, qin, Volkovstudio, VoroneTZ, alx, titanicpiano14, paulk, 1 invisible),
7,173
guests, and 1
spider. |
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Key:
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Re: Gamestudio 7.07 public beta
[Re: Nems]
#174335
12/23/07 10:03
12/23/07 10:03
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Joined: Jan 2007
Posts: 295 Portugal
Sam_Be
Member
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Member
Joined: Jan 2007
Posts: 295
Portugal
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wow. cool!! i tested the engine an now a7.07 is about 10 fps better then a7.06. about 10 models have together ~1200 polys, and a7.07 runs with ~20fps!!! a7.06 had only~10fps. i'm very impressed!! thx for the present  sam ps a very christmas at all
GS-Extra
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Re: Gamestudio 7.07 public beta
[Re: D3D]
#174339
12/29/07 19:43
12/29/07 19:43
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Joined: Oct 2007
Posts: 5,211 İstanbul, Turkey
Quad
Senior Expert
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Senior Expert
Joined: Oct 2007
Posts: 5,211
İstanbul, Turkey
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Great update! WED seems to have a problem with models that have frames. Engine works fine and map gets comnpiled without any errors but it shows a box instead of the model on editor. It makes editing a bit harder  Merry Xmas everyone.
3333333333
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Re: Gamestudio 7.07 public beta
[Re: Quad]
#174340
12/30/07 11:11
12/30/07 11:11
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Joined: Jan 2005
Posts: 134 Germany
TTKJonas
Member
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Member
Joined: Jan 2005
Posts: 134
Germany
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Quote:
WED seems to have a problem with models that have frames.
Engine works fine and map gets comnpiled without any errors but it shows a box instead of the model on editor. It makes editing a bit harder
I have the same problem.
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Re: Gamestudio 7.07 public beta
[Re: TTKJonas]
#174341
12/30/07 17:27
12/30/07 17:27
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Joined: Jul 2002
Posts: 1,364 Minbar
MaxF
Serious User
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Serious User
Joined: Jul 2002
Posts: 1,364
Minbar
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