mine working on test run but not working on compiled....
here is the log :
Code:

Log of A7 Engine 7.07.5 run at Thu Dec 27 18:52:32 2007
1337 on Windows NT/2000/XP version 5.1 Build 2600
Options -diag

App C:\Program Files\GStudio7\projects\shadertest\shadertest.cd\shadertest.exe in C:\Program Files\GStudio7\projects\shadertest\shadertest.cd\
MM mixer opened
DSOUND device opened
DI interface opened
Start Window opened
(c)Conitec . Dieburg . San Diego . www.3dgamestudio.com
A7 Engine - Pro Edition V7.07.5 - Dec 17 2007

Mouse found
Realtek HD Audio output opened
NVIDIA GeForce 6500 pure T&L device 1ff9 detected
D3D device NVIDIA GeForce 6500 1ff9 selected
Loading SHADERTEST.EXE....
Compiling SHADERTEST.EXE - [Esc] to abort.... ........................... .
Running SHADERTEST.EXE.
29 objects
Main started
D3D_Init Window: 800x600x1241936 -> Window: 1x800x600x32
Video memory found: 473 MB...cmap,0 ents,0 lmaps,0 texs,hull
Physics restarted...ok
mtlfx_startup started
Main loop.........ok
1st frame - 484352K... ok