versuch mal das:

Code:
 

function attackit
{
randomize();
my.attack_choose = int(random(2));
if(my.attack_choose == 0)
{
while (ani_attack1 <= 100) // Solange ani....
{
ani_attack1 = 8 * time_step; // Ani Speed
ent_animate(my, "attack", ani_attack1, anm_cycle); // Ani Bfehl
ani_attack1 += 3*time;//animation speed
if(ani_attack1 > 100){ani_attack1 = 0;}
wait(1);
}
}
ani_attack1 = 0;
if(my.attack_choose == 1)
{
while (ani_attack2 <= 100) // Solange ani....
{
ani_attack2 = 8 * time_step; // Ani Speed
ent_animate(my, "attack2", ani_attack2, anm_cycle); // Ani Bfehl
ani_attack2 += 3*time;//animation speed
if(ani_attack2 > 100){ani_attack2 = 0;}
wait(1);
}
ani_attack2 = 0;
}
}