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Re: Chopper-Zone Demo
[Re: Grafton]
#174881
12/30/07 16:52
12/30/07 16:52
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Joined: May 2005
Posts: 2,713 Lübeck
Slin
OP
Expert
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OP
Expert
Joined: May 2005
Posts: 2,713
Lübeck
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Quote:
~ How about mouse control too? Couldnt get it to work.
I will try to get it into the version with the mission panel.
Quote:
~ Configurable keyboard controls. Didnt like the defaults.
That would need some big changes in the menue which I will only do if the projectdevelopement goes on. How would you like the controls more?
Quote:
~ I found it non intuitive to use the radar to navigate to enemies. Perhaps the radar maps pan could always match the choppers pan instead of remaining static.
I will try it with rotating it. About the radar to navigate, I will think about it if we go on with this project. But that would cause a lot of work which I don´t do now.
Quote:
~ I couldnt get the boats to explode, so I wasnt sure they were defeated?
They should explode and do so on my computer...
Quote:
~ arrow on radar edge to next/closest enemy/waypoint.
~ How about a "pull up" warning when you get too close to the ground, or/and dying (you get 3 lives right?) if you hit the ground to hard/fast? ~ I would like to see AA missiles (not "real" fast ones!) and they should generate a trail and be somewhat easy to avoid! ~ Alerts/warnings and alarms from the choppers computer! ~ More and bigger explosions, havoc, chaos, action!
Those are all things I will try to add if the developement goes on. That is what is actually missing for a great atmosphere.
Quote:
I really like this game, great job! Hope you upload a new demo with the mission panel!
Thanks a lot for your feedback. That is exactly what I hoped for when posting the demo
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