I have read the entire tutorial and lite-C primer and would like to start learning by making a simple game. I want my player entity to be a ball from the tutorials but i want to build my enemy entities using templates as I don't know how to make AI myself. My question is, is it possible to use Templates in WED and also some scripting from Lite-C? In the tutorials I noticed all the file extensions end with .c but when I make a map my scripts have .wdl file extension.
I tried to define a VECTOR ball_speed; in my .wdl file and I receive errors when trying to run the code it tells me keyword unknown VECTOR
Any help greatly apreciated.