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Re: [REQ] Wall/Ceiling climbing script example
[Re: xXxGuitar511]
#175599
01/09/08 19:01
01/09/08 19:01
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Joined: Mar 2006
Posts: 2,758 Antwerp,Belgium
frazzle
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About that thread, I've talked about it with Fenriswolf and it basically not works when he moved the turret. It only worked if he predefined the angles Thus, I think you might need to change to concept abit like I did on my version but as you probably know, it has some restrictions ^^ Cheers Frazzle
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Re: [REQ] Wall/Ceiling climbing script example
[Re: frazzle]
#175600
01/10/08 17:26
01/10/08 17:26
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Joined: Mar 2006
Posts: 2,503 SC, United States
xXxGuitar511
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Joined: Mar 2006
Posts: 2,503
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Works fine with my version. I have a turret (one model using bones) that I can move or rotate at any angle, and it will slowly rotate to face the target.
xXxGuitar511 - Programmer
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Re: [REQ] Wall/Ceiling climbing script example
[Re: xXxGuitar511]
#175601
01/10/08 19:17
01/10/08 19:17
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Joined: Mar 2006
Posts: 2,758 Antwerp,Belgium
frazzle
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Could you post a little demo of that Btw, does it still work after shifting the normals ?? Thanks in progress Frazzle
Antec® Case Intel® X58 Chipset Intel® i7 975 Quad Core 8 GB RAM DDR3 SSD OCZ®-VERTEX2 3.5 x4 ; HD 600 GB NVIDIA® GeForce GTX 295 Memory 1795GB
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Re: [REQ] Wall/Ceiling climbing script example
[Re: frazzle]
#175602
01/10/08 19:49
01/10/08 19:49
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Joined: Mar 2006
Posts: 2,503 SC, United States
xXxGuitar511
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Posts: 2,503
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I was actually just going to tune it up a bit and start a "xXxContributions" thread, including a "terrible" turret model I made for it ...Shifting normals? What exactly do you mean?
xXxGuitar511 - Programmer
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Re: [REQ] Wall/Ceiling climbing script example
[Re: xXxGuitar511]
#175605
01/10/08 21:37
01/10/08 21:37
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Joined: Mar 2006
Posts: 2,758 Antwerp,Belgium
frazzle
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Oke, I'll be waiting for your little 'demo' to test it out then Cheers Frazzle
Antec® Case Intel® X58 Chipset Intel® i7 975 Quad Core 8 GB RAM DDR3 SSD OCZ®-VERTEX2 3.5 x4 ; HD 600 GB NVIDIA® GeForce GTX 295 Memory 1795GB
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Re: [REQ] Wall/Ceiling climbing script example
[Re: Fenriswolf]
#175607
01/12/08 02:38
01/12/08 02:38
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Joined: Mar 2006
Posts: 2,503 SC, United States
xXxGuitar511
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As soon asthis level finishes compiling, I'll try and get my code finished up and get that thread started... After this turret, I'm going to post some code for walking around on a circular level (planet), including physics. Nothing special, but it's fun to figure out
xXxGuitar511 - Programmer
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