Hello!

I've run into a problem that I'm sure some of the experienced gamestudio people have probably seen before. I'm trying to create a bumpy outdoor floor using concave blocks. I do not want to use terrain. The problem is, my entity keeps getting stuck while walking across the bumpy floor.

Here's my process:

Step 1: Create a block


Step 2: Copy the block so that I have a grid of 9 blocks



Step 3: Convert each block to a concave block



Step 4: Rise up one corner of one of the triangles



Step 5: Rise up more corners of the surrounding triangles to create a "bump"



Step 6: Attempt to walk on the bump. Get stuck often.



I've tried compiling the map using the "Don't snap vertices option." I also tried using the "Create Meshes" option while compiling. Although the map will compile, the entity continues to get stuck about 10% of the time while trying to walk over the bump I created.

Any ideas?
- Bret