Jup, you can trust xXxGuitar511 . But if you want to be sure that your project is not being ripped, then send the testlevel you tested your script in. Plain empty new terrain with block model and the movement code of the buggy behaviour. (I assume you did it to be sure it's not the terrain or model).

You shouldn't send your whole project anyway, as that makes it often more difficult to debug. Strip it down till the very basics around the bug.

Last edited by Joozey; 01/09/08 12:28.

Click and join the 3dgs irc community!
Room: #3dgs