hi!
I'm creating a (possibly) very long list of string. it varies in length every time you run the game.
I'm using text.string for the list elements, and now I'm trying to figure out: if the list is 100 elements long, and I have ste the text.strings variable to 150, do the 50 empty strings take up any memory? Cause if not, I can set the text.strings variable to a very high number. that way the list can get very long, and I can display all the data, without having a performance loss or too much memory used up when the list is shorter than it's maximum length...

Micha


~"I never let school interfere with my education"~
-Mark Twain