When I import a level in FBX format, it seems that wed converts all models into blocks. Is this true? Also, I cannot build the level because I get "plane is to narrow" errors. Any solution to this problem?

Most of my level models are meshes that have holes, to save space, is this the reason why I am getting the error?

Last edited by oldschoolj; 01/06/08 16:18.

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