I have a quick question many aught to have seen by now and I was wondering if when I input the code:
Code:
 c_move (newGuard, testSpeed, nullvector, IGNORE_PASSABLE | GLIDE); 


In c-Lite, (newGuard being any model, and testSpeed being a value to move around), when telling the Earth.mdl or Guard.mdl to move so it's head hits the ceiling or feet touch the ground, each model is either partly inside another model, or won't go directly up against it by a margin of about 20 quants. Its strange and I was wondering why c_move doesn't seem to be working for me, any insight would be appreciated.

Last edited by Trooper119; 01/07/08 22:44.